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Modify the function that builds a list of players from the filter, to take a table parameter, so external code can request a filterd list, without modifying wltlk cache list. Postpone the OnCache event, currently, the OnAchievementsReady happens after caching is done, so it doesn't nudw get cached! Module's OnInitialize shouldn't run until first time Examiner is opened. This would allow for much more optimization. Achievement tooltips should adhere to the smarttooltip option. HasData should be posting an event. It messes with the modlist module. Locked frames seem to have moved a bit up as of 4.
Bring back the ability, as a new module, to send an inspected player to another person with Examiner. Removed "Reforged Items" from the details mid. Fixed "Delayed Gear Scan Fix" not being able to be turned off. Disabled wordwrap for the achievement names and descriptions to fix wrapping issues. This library has been renamed into LibItemString. It has nure few more features as well as using tooltip scanning to get the true itemLevel. Fixed upgradeID pattern not having nue capture group. Updated this module so it should be working again thanks Farami. Removed some global namespace pollution.
Now supports itemStrings with omitted zeros. Check boxes should now work properly again. Now detects the "Bonus Armor" stat. Should fix itemLevel issues with Timewarped items. Modifed things around slightly to fit in a new tier of talents tanks Netrox. Corrected the passed parameter to GetTalentInfo as well as the expected returns. Changed to work again with the removal of guild XP and level. This update will again properly find the correct itemLevel of upgraded items. Player defenses will now show the "PvP Power" stat.
It was being tallied by LibGearExam before, but just not shown anywhere within Examiner. Updated the Korean file "koKR. Changed the itemLink patterns to be more robust and future-proof. Examiner Changes Mar 01 - Removed some global namespace polution from the talents module. Examiner Changes Feb 24 - PvP: This module has been updated by ywfn, to work with all the PvP and battleground changes. Updated this module to work with the now removed API functions. Arena data is no longer supported by WoW. Loading a cached unit that had Arena data stored, will still show however.
Added IDs to to the table. Added the ID 8 lvls to the table. Removed a cause for a scan alert debug message. A string pattern match which had been marked obsolete, has again appeared in item tooltips from a new metagem. It is believed this was causing taint. If you want to keep inspecting at any range, assign a keybinding to Examiner. No longer thinks that head pieces are a viable target for enchants. It should fix some of issues where not all items were loaded after inspecting someone. Fixed an error that often occurred when an achievement tooltip was showing, with the option "Special Achievement Tooltip" enabled.
This module is back! It's still not perfect, and it has no glyph details yet. Updated the pattern matching, to catch the stats that no longer contains the word "rating" in tooltips. Fixes the inability to pick up numbers with thousand seperators.
Fixed the item string level replacer to work with the new parameter to item links. Previously, the set bonus text was stored with the cached data, now Examiner just scans the item again to retrieve this info. Fixed the item reforge counter. Examiner Changes Oct 13 - Cache: Fixed the issue with Mov textures. Wotkl the bits set when constructing a completed achievement link, from 32 to This could apparently cause integer overflow. This module has been completely disabled. With the changes to talents in MoP, a complete rewrite would be required.
It is not enabled by default. Removed an error that occurred when an achievement tooltip with an uneven number of critieria was shown. This might have broken the guild achievement chat linking feature. The "RangedSlot" entry has been removed. No longer causes Lua errors if a certain stat string is no longer found. Changed the base value for resilience. DR are still not taken into account. Now scans gems directly from the inspected player, if possible, instead of from the itemlink.
This means it will be able to detect empty prismatic sockets added from belt buckles or blacksmithing. Now displays guild achievement points in paranthesis, instead of normal achievement points, when viewing guild achievements. Wow nude mod wotlk arena teams being occasionally shown in the wrong position. Changed the "Titanium Plating" from block value to parry. Now detects mastery from gems and enchants. Examiner Changes Dec 18 - When loading a cached entry, modules with no data will now properly hide their page. Will no longer show "Rating" on a stat, when the option "Show ratings in percentages" is enabled. Can now detect empty metagem and cogwheel sockets. Now detects which items can be enchanted from the equip location, rather than slot.
This means we can tell the difference between a shield and held in offhand item, which have different enchants. The option to always show item levels on the item slots, has had its default setting changed to true. Only shows guild achievements when inspecting yourself. They do not work when inspecting others: When holding down the Control key, the tooltip will now show your achievement, instead of the inspected person's achievement. It now shows the guild banner, guild name, level and members as well as an experience bar for the guild progession.
Caching enabled for this module, enable it from the configurations to store guild banner info in the cache. This module now has its own button in the UI. Loading a cached entry will now properly load the extra guild information, such as ID, level, experience and number of members from the entry. Modules now also recieve an "OnPageChanged" event, even when a page is being hidden. Second parameter will determine if the page is shown or hidden. This ensures Examiner can actually load external modules from another addon. Optimised the inspection process. Now also hides the current page for players, if we failed to inspect them.
Fixed some automatic cache loading issues, for when a unit were outside range. Optimised the category drop down listing, they now reuse the same table, meaning less garbage. Fixed an error that could happen when listing categories. Now sets the bit flags of achievement links, when the achievement has been completed. This means that the criteria show as green instead of grey.
When linking one of your own achievements, it will no longer construct the link, but instead use the GetAchievementLink function. This makes sure the criterion flags are set properly. Fixed worlk not being detected. It changed formatting owtlk like haste did. Changed the base resilience stat rating to 9. Examiner Changes Dec 05 - Bude inspect throttling completely. This new module will act as a "container" for all other modules which don't have a dedicated woglk. It will appear as a button nudee "More". This was required, as it was pretty much impossible to add more modules, without flooding the main UI with too many buttons.
Shows a complete overview of mox gear items, with their enchants and gems, or the lack Wow nude mod wotlk. Builds a list with all items, used by the players in your current shown cache. This way, you can see which items are the most popular ones. Set a cache filter to refine results. This module has not yet been completed, but when done, it nuds contain the guild banner, guild level and number of members of the inspected wotll. Let me know if this causes any issues with missing gems or enchants. Now stores extra guild info, such as ID, level, experience and number of members.
Always Wow nude mod wotlk the current shown page when "inspecting" an NPC. Wotl option "Smart Tooltip Anchor". With this option on, tooltips will appear next to the Examiner window, in a fixed position. The Examiner window will now appear in a greenish color while inspection is in progress. Once done, it will return to the normal grey. This should help a litte when using mouseover inspect. Moved into the new "Module List" module, click the button "More" to find it. Can now show race icon for Worgens and Goblins. When loading a cached player, the page will now always change back to the previous shown one, unless you hold down shift.
A cached player will now display an asterisk when coming from a different realm. Guild achievements are now browsable. They will appear in the bottom of mdo drop down menu, in a pretty aqua color. Other people's personal as well as guild achievements, can now be njde so they show their name. Examiner Changes Nov 26 nkde Talents: Fixed an issue with the nil bug in the mage talent tree data given by the API. Which caused an empty talent box to be mood in the Arcane tree. Now detects haste again using the Ww formatting. Examiner Changes Nov 17 - The option to disable the throttle error message was removed.
Please read the option tooltip before you turn this option Wow nude mod wotlk. Level estimation for enemy players more than 10 levels above you, are now estimated properly again. Since it uses the number of talent points woltk, the level might be estimated incorrectly, and as you only gain a point every 2 level now, it can also show as one level short. It will no longer force Examiner to be unmovable again, but instead just center it on the screen. Examiner Changes Nov 07 - If no items are loaded, it will no longer show all the empty item slot buttons. This also applies to when inspect is broken.
Use this if you've moved Examiner offscreen. Check buttons now properly updates their state if a module changes an option. Doing this, will show a break down of the item string data, allowing you to see things like enchantID and reforgeID etc. Details now shows the number of reforged items. This fixes the issue where viewing heirloom items, on a low level character, would show the stats for your level, instead of theirs. Most of its localization was obtained from global strings in WoW, so the only thing that needs to be translated are patterns.
Removed the details on total and average item slot values. Changing an option will now properly call the "OnConfigChange" function of the modules. Examiner Changes Oct 23 - Cleaned up the old, now obsolete, pre 4. This means less delay when inspecting yourself, as well as better reliability, in case inspect breaks. Inspecting is now somewhat throttled by force. You are only allowed to do one inspect every two second. Now properly clears the previous inspect data when loading from cache. This should fix some odd issues that could happen at times.
The option to combine additive stats now adds intellect to spellpower. When sorting entries by "time", it now formats it, so it is a little more useful. You can now see all available Feats of Strength achievements again. When you inspect yourself, talents are now viewable, even when inspect has broken. No longer ignores the ranged slot when calculating average item level. Reason it was done before, was because of relics. Classes who used relics, often had to use lower level item, as they were BiS. Removed the temporary slash command "fixcacheitemlevels".
Instead, it will now automatically add average item level data to the cached player, if you load an old entry without this data. Now calculates resilience correctly with the buff that doubled its effect. Found on old set bonuses which previously had spell power. Healing removed as a stat, only Spell Power remains. Some patterns, which I believe to have been removed from the game, has been marked with an alert status. What this means is, if you inspect someone where one of these patterns matches, Examiner will alert you. Please report to me the pattern Examiner outputs.
Fixed a bug, that if Examiner ran into a Lua error during the inspection process, it would keep requesting inspection data every frame update. Better than nothing though. Dodge, parry, block and resilience ratings are now properly calculated for characters level 33 and under. Fixed armor penetration rating being calculated with an incorrect base. Added support for mastery rating. Added new category drop down item: This will list all your current tracked achievements. Also added another new category "Recent Achievements", which shows the last 5 achievements earned. It is now possible to sort achievements by their date of completion.
When the pre Cataclysm patch hits, the "Feats of Strength Query" drop down option is being removed. This was changed because Blizzard no longer allows you to randomly query achievements to see which ones exists. The filter string will no longer try and match the category name. Achievement tooltips no longer show achievement and category ID, they were pretty much just a debugging remnant. I have however added an option to add them back in, should anyone need it. Added forward compatibility with patch 4. This is mostly to make sure it runs with as few issues as possible, expect another release after the patch. Talents which grants an ability, now has a differnt border around them, to make them stand out.
Examiner Changes Aug 14 - Fixed a bug in most modules, that could cause an error when linking an item, talent or achievement into chat. Increased the width slightly of the drop down category selector. Added a "Show Alts" filter. With this enabled, only your alts will be shown in the cache. Great for checking what gear they have. You must reinspect yourself on your alts for this to work. Set bonuses are now once again properly scanned. Not certain when this broke. This module has been removed. I had originally added this because I hoped Blizzard would add glyph inspection into the API, but that never happened.
Maybe one day it will return. Added a check for empty string returned as realm for units out of range. This will fix the error where it reported the "Player-" not being online. Examiner Changes Nov 28 - Localisation: Updated the Russian translation, thanks to Hoofik. Examiner Changes Nov 03 - ItemSlots: Added option to show item levels all the time, and not just when holding down the ALT key. Armor Penetration rating is now showing correct according to the new patch 3. Gems with armor penetration should now be detected. Examiner Changes Aug 13 - Scanner: With all that said, on with the nude mods. Parmon starts the show with a fine nude pack for the females of the major races. You can find the mod and some pictures right here.
Some characters might experience a strange green skin instead of any normal textures, but it could work for you. Then there are the Patchzer packs. These suckers are big and comprehensive. Pactchzer includes everything from sexy clothing to replace those drab starter outfits, to a selection of nude and semi-nude NPC and monster models. It goes well beyond the standard succubus retexture, lemme tell you. You can sneak a preview of what Patchzer can do in this here YouTube video. The actual Patchzer pack and Warcraft nude mod lives over at Picture Chaos. Just go through the flash site and pick the mods and patches you like.